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Mark Brownsword

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Author: Mark Brownsword

I've been working as an enterprise developer for more than 15 years, always using .NET platform and recently building for iOS with Swift. My degree is in Business Studies, majoring in information systems, where I learnt the fundamentals of software engineering for building systems for business.
Technical

Looking at GameplayKit

December 3, 2016December 4, 2016 Mark Brownsword 7 Comments

Introduction This article explores the use of Entity Component System (ECS), Pathfinding and State Machine components in the GameplayKit Framework.…

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Technical

Hexagonal Tilemaps in SpriteKit

September 24, 2016October 4, 2016 Mark Brownsword 3 Comments

One of the new features added into iOS 10 and Xcode 8 is the SpriteKit Tilemap Editor. This editor provides…

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Technical

Draw a Sparkline with D3

May 8, 2016 Mark Brownsword Leave a comment

Overview A Sparkline is a kind of line chart, usually drawn without axes, placed inline with text e.g. with tabular…

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Technical

Deploy a React application to Heroku

August 29, 2015November 17, 2015 Mark Brownsword Leave a comment

Deploying the example React App to Heroku is performed using Git commands. After setting up on Heroku, you add Heroku…

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Technical

Exploring React, Less and Express

August 19, 2015August 29, 2015 Mark Brownsword Leave a comment

Learning React requires quite some knowledge of the modern JavaScript build pipeline (node.js especially), but it is worth exploring this…

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About Me

I'm an enterprise software engineer based in Sydney, Australia.

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